Valor Ironblood, Cat Burglar
Attributes Points
Strength (ST) 10 [0]
Dexterity (DX) 16 [120]
Intelligence (IQ) 13 [60]
Health (HT) 11 [10]
Secondary Attributes Points
Hit Points (HP) 10 [0]
Will 10 [0]
Perception (Per) 15 [10]
Fatigue Points (FP) 11 [0]
Total 200

Nature: Player Character
Player: Sigurd (or could be used as example)
User: SigurdGSigurdG
Profession: Thief
XP spent: 270

Sigurd's actual sheet

Characteristics

Basic Lift: 20 lbs
Basic Speed: 6.25 [-10]
Basic Move: 7 [5]
Damage: Thrust 1d-1 / Swing 1d+2

Dodge: 111
Parry: 142 (Knife)
Block: 123 (Cloak)

Reaction Modifiers:

  • SOURCE: MODIFIER to CONDITIONAL

Description

Gender: Female
Age:
Race: Cat-folk
Height: 5'10'' (1.78 m)
Weight: 90 lbs (45 kg)
Appearance: Narrow and lean, with unusually long, pitch-black fur.

Information

History:

Personality:

Languages: Common (Native).

Advantages

ADVANTAGE [POINTS]
Catfall [10]
Combat Reflexes [15]
Flexibility [5]
High Manual Dexterity 1 [5]
Night Vision 5 [5]
Perfect Balance [15]
Sharp Claws [5]
Sharp Teeth [1]
Striking ST 2 [10]
Temperature Tolerance 1 (cold) [1]
Weapon Master Knives [20]

Disadvantages

DISADVANTAGE [POINTS]
Curious (12) [-5]
Greed (12) [-15]
Gullibility (12) [-10]
Impulsiveness (12) [-10]
Laziness [-10]
Phobia (entering water) (15) [-2]
Sense of Duty (Adventuring Companions) [-5]
Skinny [-5]

Quirks

Dislikes being alone [-1]
Follows others' lead [-1]
It is not a meal if it has no cheese [-1]
Owns a particularly pretty copper piece and believes it brings luck [-1]
Cannot stand resting on a hard surface [-1]

Skills

DX-Skill Roll Level Points
SKILL 10 DX-2 [POINTS]
Acrobatics 154 DX-2 [1]
Brawling 16 DX [1]
Carousing 11 HT [1]
Climbing 195 DX-1 [1]
Cloak 15 DX-1 [1]
Escape 176 DX-2 [1]
Filch 15 DX-1 [1]
Forced Entry 16 DX [1]
Gambling 12 IQ-1 [1]
Gesture 13 IQ [1]
Holdout 13 IQ [2]
Knife 18 DX+2 [4]
Lockpicking 187 DX+1 [4]
Pickpocket 168 DX-1 [2]
Search 15 Per [2]
Shadowing 119 IQ [2]
SLeight of hand 1510 DX-2 [1]
Smuggling 13 IQ [2]
Stealth 20 DX+4 [12]
Streetwise 13 IQ [2]
Throwing 15 DX-1 [1]
Traps 1811 DX+1 [4]
Traps 14 IQ+1 [-]
Traps 16 Per+1 [-]
Urban Survival 15 Per [2]
Total 50
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License