Goblins

Nature: Creature
Class: Mundane

First Encountered: 05.2 "Two Towers (aka On the Road)"

Description: Mostly human-shaped, but with a hunched back (making them somewhat shorter), pointed ears, and needle-like teeth. Skin tones vary a lot, but tend toward greenish.

Information: Somewhat primitive, and cowards to the core. Highly resistant to poison and disease, and as such somewhat foreign to the concept of personal hygiene. All goblins have infravision. Most goblins do not speak the common tongue.

The goblins in dwarf town mostly belong to a large tribe situated in the south-central area. They are led by an Elder. They alledgedly1 have about twenty shamans at their disposal, and to number two hundred and some in total. They mainly worship an entity called "the Great Goblin" or "the Big Goblin".

North in the dwarven area there is a smaller group (possibly numbering just over a dozen) with only one shaman. They follow "the Rock Thrower", and are thus considered heretics by the main tribe. They alledgedly split from the main tribe after the shaman had a vision.

Both groups hate the undead.

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